![]() Though the use of "so far" makes it seem like there's potential this is being worked on, but again, the need for voicing concerns about how Steam is not a suitable platform and standard distribution methods are necessary is still there.Īnd more quotes from a discussion on Steam: Studios and teams licensing works a bit differently so they aren't in the same boat, as evident by the FAQ. Indies (read: individuals) should be reaching out to Adobe to voice their concern ( forums here). This is an issue with Adobe due to the integration with their tooling, which is unfortunate. Steam versions were never considered of being cancelled, and we said it clearly again in our keynote in June that they are here to stay They are not available for individuals in the subscription because Adobe doesn’t have a way to distribute Linux builds for individuals so far. The Linux versions are still available for business with the subscription, and for Individuals on Steam. ![]() It seems like a pointless move to remove Linux support, but oh well.įrom the Adobe Substance 3D (formerly Substance formerly Allegorithmic) Discord server: ![]() Does this signify the end of practical, efficient and stable 3D texture development on Linux? I love Blender and I use it for work, but there is no practical, affordable and high quality alternative to Substance 3D. For Teams & Enterprise plans on , please contact won't be naive, they won't sell any more perpetual licenses from now on. At this point the Linux version is only available on Steam for Substance Painter & Substance Designer. Linux builds of the Substance apps aren’t available via Individual Adobe Substance 3D subscriptions. ![]() Will this change as Adobe has fully rebranded Substance Suite into its messy arsenal of some of the best software in each field? From their FAQ on their official website, Linux builds are not available through Adobe's subscription, only available on Steam's perpetual version. This suite was, to my knowledge, always native for Linux with no issues. Which meant that they now had Substance 3D, an overall excellent and top of the class tool for 3D work and CGI. Not long ago, as some of you may be aware, Adobe purchased Allegorithmic. ![]()
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